Welcome to the shadowed realm of Atlanta Interactive Theatre (AIT), where the night belongs to the eternal dance of the undead. For over 31 years, we have been weaving the dark, twisted narratives of Vampire: The Masquerade in a live-action roleplaying experience unlike any other in the Southeast. Founded in August 1993, AIT has held an unbroken chronicle of blood, betrayal, and secrets—the longest-running Vampire LARP in this region.
As we enter 2024, our chronicles are more treacherous than ever. The passage of time has eroded the old empires, while new alliances rise, only to be consumed by the insatiable hunger for power. Forgotten villains and once-revered heroes alike fall into oblivion, their stories lost in the whispers of the night. Yet, the Jyhad—the eternal, unseen war between the ancient Kindred—remains. Manipulating the darkness and pulling the strings of fate, this unseen war is the true heartbeat of our tales, leaving scars deeper than any blade.
The chronicles of AIT are filled with stories where the line between hero and monster blurs, where the cost of survival often means abandoning one’s humanity. From the crumbling havens of the powerful to the blood-soaked alleys where the desperate fight for their final breaths, we continue to explore the personal horror that resides in each of us. No character is safe; no fate is certain.
Our world is shaped by the By Night Studios and Minds Eye Theatre: Vampire the Masquerade rule set, but it is in the roleplaying, in the breath of those who wear the mask, that the true terror comes to life. AIT is a space where your characters not only speak of their darkest urges—they live them, act upon them, and face the consequences. And in this world, the consequences are often more haunting than the violence itself.
While you embody your creation and step into the theater of the damned, remember—there are no real-world dangers. But the mind is a fragile thing, and the horrors your character faces might feel unsettlingly close. Combat is resolved through a simple challenge system, but the terror is resolved in your heart.
White Wolf’s World of Darkness is not just a game—it’s a reflection of our own shadows, exploring moral corruption, supernatural fear, and the political webs spun by creatures with centuries of manipulation at their disposal. While many characters are vampires, the true story lies in how far one is willing to descend into the abyss—and if redemption is even possible.
Beware, this is not a game for the faint of heart. AIT delves into mature themes of betrayal, darkness, and inner demons, and only those 18 years and older may join our nocturnal gatherings. Weapons and alcohol are forbidden from our venues, but your soul… well, that’s always at risk.
Join us. Step into the shadows. See how much of the darkness you can face without losing yourself entirely.